
Community Newsletter for Quarter 3, 2026 🍂
Dear Libre Galaxy community,
This newsletter captures notable updates from July through September.
Libre Galaxy
Equipping individuals and communities with ethical, human-first alternatives to harmful tech platforms.
Insights
- The website received 681 clicks and approximately 21,000 impressions on Google Search in the last 3 months.
- Google Search Console revealed that every search query surfacing the site is Redlib-related.
- The Redlib service receives approximately 100 connections per minute (roughly 140,000 per day) according to Anubis.
Changes
- I published a new article for the first time in a while discussing Immich. Read here.
- I redesigned the landing page to clarify what Libre Galaxy is about and promote the top articles and resources.
- I developed a team profile system to highlight contributor activity. Profiles are now integrated with article pages such as this one; see my “Martin” profile at the top of the page.
- I enhanced the navigation bar component with dropdown capabilities. Libre Galaxy Games is our most active service by human engagement. Users benefit from easier access to LGG resources when featured on the main LG website. Therefore, I copied the navigation links from LGG to an LGG dropdown on the main website.
Looking Forward
The Redlib service will continue as is with caution. The significant volume of unique IP addresses connecting to the Redlib service consists of data center, VPN, and residential IP addresses according to temporary Anubis logs. Unfortunately, due to the current automation and AI climate, some traffic comes from bots and scrapers. The illegitimate traffic volume contributes to unavoidable Reddit rate limiting failures. I deployed Anubis a while ago to defend against non-human traffic using proof-of-work. Honestly, the ratio of human to bot is not clear or calculable. Given that there are at least a few real people using the service, it will remain online as-is, instability and all.
By the end of Q4, I will document and leverage at least 15 appropriate spaces to promote Libre Galaxy articles. Ideally, people should search for Libre Galaxy instead of a privacy front-end instance. Our written pieces connected to our mission should be the value driver. Therefore, article promotion is absolutely necessary. However, finding the right audience in spaces where self-promotion is welcome is harder than it sounds.
Libre Galaxy Games
We protect Minecraft’s past and give you the tools to build its future.
Changes
- Nia released his second original planet template, Build Battle. View here.
- I partially rewrote the landing page text to clarify the project’s vision, mission, and values.
- Consequently, I also updated the LGG FindMCServer listing.
- I decreased storage usage by 25 gigabytes.
- Deleted low-quality planets abandoned by players who have not logged in for 6+ months.
- Pruned CoreProtect rollback data to only include the past 30 days of activity.
- Updated ViaVersion, ViaBackwards, and Geyser plugin software packages to support clients joining with the latest version of Minecraft, the Wilderness Bound update.
Social Media Posts
I posted a video showcasing player planet worlds created during Week 32. Based on that recording, I created 7 YouTube shorts. Excluding the first short, each clip received at least 1,000 views. It appears that clips under 60 seconds performed the best. The most viewed short was the last discussing the deletion policy with 2,300+ views. These campaigns were moderately successful with two new players citing one of those shorts as the reason they joined.
Casual commentary video looking at new player builds.
Short highlighting a player build.
Short of Martin reacting to a creepy house on a player's planet.
Meme edit clip of Martin failing at a parkour course made by the community.
Short reaction of a blown up player planet world.
Meme edit clip of Martin finding additional parkour in the spawn planet.
Short of Martin discussing the reconstruction of classic Minecraft mini-games as a long-term Libre Galaxy Games goal.
Short of Martin discussing the current player planet policy.
Casual commentary video looking at new player builds.
Looking Forward
In early October, I will release a historic planet template to align with our archival goals. A YouTube short will promote the template soon after release.
By the end of Q1 2027, Libre Galaxy Games will natively run a newer release of Minecraft: Java Edition. The backend server remains on version 1.21.11 because the next release, 26.1, changes the world storage format. The new format breaks existing logic for our two world management system plugins (Voyage and LibreProperty) that together form the planets system. To support the latest Paper server version and prepare for future versions, I am in the process of rewriting Voyage and LibreProperty with a modified command structure aligned more closely with Mojang and Paper’s suggested Minecraft Brigadier-based specification.
As of now, Voyage has the functionality it needs and has been lightly tested. Voyage includes a critical feature where worlds in the 1.21.11 format can be imported to the new 26.x format. The import function was more complex to write than expected. Additionally, I have shifted some complexity from LibreProperty to Voyage. For example, Voyage now handles the per-world player states (including health, inventory items, and so forth). Better yet, player states can be linked between worlds. However, Voyage cannot be deployed until LibreProperty is rewritten, which is the next step. I plan to begin LibreProperty’s rewrite during Winter Break after my university semester concludes.